RoleProduct Designer
Timeframe7 weeks
Services

Research

UX & UI Design

Branding

Interaction

Prototyping

User Testing

Awards

1st place in open voting for Best Digital Project at WaysConf Awards 2025 (Public Choice)

2025

Climbers often struggle to improve their technique, manage fear of falling, and track their progress in a meaningful way. These challenges hold them back from attempting harder routes, limit their motivation, and leave them unsure of how to grow as climbers.

This concept investigates how personalized learning systems could transform climbing skill development and training progression. The objective is to deliver adaptive guidance through performance tracking and user-driven content personalization, addressing both technical proficiency and psychological barriers that limit climber advancement.

Explored as a part of Master's capstone project.

Process

Research with climbers uncovered a critical gap: existing apps focus on route logging while climbers' real barriers are fear management and technique development - not just tracking what they've climbed.

Onboarding Strategy

Onboarding introduces core features upfront to showcase value before account creation. Users can personalize their experience through optional profile setup, with clear benefits highlighted to encourage completion while maintaining flexibility to skip.

Climbing log and user preferences power intelligent content curation. From homepage recommendations to tailored training exercises and targeted improvement areas.

Community-driven Training Resources

Community-shared training methods with social proof mechanisms build credible, peer-validated resource library.

Community-driven Training Resources
Gamified Learning

XP system unlocks technique, psychology, and safety modules based on climbing activity - incentivizing both practice and education.

Data-driven Insights

Performance analytics identify strengths and gaps, generating personalized recommendations across climbs, training, and education.

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